Hero and system adjustments and more

After a big patch 1.6.94 update in Mobile Legends Official server, patch 1.7.02 update is live on the Advanced server of Mobile Legends: Bang Bang (MLBB). This is mostly a minor patch, mainly focusing on some hero tweaks and slight in-game system tweaks. heroes to come as Fredrinn and others are making their way into the game.

Mobile Legends Patch 1.7.02 Update: Hero Adjustments

Odette (Adjusted)

The developers are reverting previous tweaks to Odette, as the results didn’t quite meet their expectations.

Fredrinn (Improved)

Fredrinn Mobile Legends Cover
Image via MOONTON Games

Fredrinn’s gameplay experience is enhanced, allowing them easier access to his upgraded Ultimate. Some of his other powers are nerfed to keep him from going straight into “overpowered” territory.

Attributes (↑)

  • Base HP: 2509 >> 2709
  • HP Growth: 220 >> 240
  • Basic Physical Defense: 15 >> 20
  • Physical Defense Growth: 3 >> 4

Passive (↓)

The ability will no longer grant 15% damage reduction. All damage taken will be converted to Crystal Energy.

Skill 1 (↑)

  • The attack range of skills is slightly increased.
  • Improved basic attack attack range and damage increased slightly.

Skill 2 (↑)

  • The skill’s area of ​​effect has been increased slightly.
  • Extra physical attack bonus increased significantly.

Ultimate (↑)

  • New effect: Hitting a non-minion enemy grants Fredrinn 1 combo point.
  • New effect: Hitting a non-minion enemy grants Fredrinn bonus physical and magic defense.
  • Extra physical attack bonus increased significantly.

Improved Ultimate (↓)

  • Crystal Energy Bonus: 60% >> 45%
  • Extra Damage Crystal Energy Bonus: 40% >> 30%

Natalia (annoyed)

The previous buff applied to Natalia is restored, to her ability to stalk multiple targets, while increasing her jungle clearing speed as compensation.

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Passive (~)

  • Improved base attack damage: 250 + 120% Physical Attack >> 250 + 105% physical attack
  • New effect: Natalia’s skill 1 will now have the damage bonus when attacking creeps.

Ultimate (↓)

  • Additional physical attack: 20-50 >> 15-35
  • Killed hero no longer reduces charge time by 100%.
  • Reduced charge time on crawling attacks: 20% >> 40%

Vexana (Improved)

Vexana Mobile Legends MLBB Coverage Mobile Legends Patch Update 1.6.82
Image via MOONTON Games

Developers are now strengthening Vexanecontrol over the undead knight.

Ultimate (↑)

  • New effect: Undead Knight no longer automatically returns to Vexana when too far away.
  • New effect: Vexana can recast this skill to call the undead knight back to her side.

Franco (buffed)

FrancoAccess is limited to his ultimate to give opponents more opportunities to retaliate.

Skill 1 (↑)

The location of the hit target is now briefly revealed.

Ultimate (↓)

Chill: 45-35s >> 55s-45s

Badang (annoyed)

badang dominates the start of the game since the last adjustment. Therefore, the developers are reducing some of their damage to balance it out.

Skill 1 (↓)

Base initial damage: 255-430 >> 240-390

Skill 2 (↑)

Shield Duration: 3s >> 5s

Ultimate (~)

Maximum number of attacks: 10 >> 9

Fixed an issue where the skill could be interrupted by control effects upon exit in rare cases.

Edith (annoyed)

Edith Mobile Legends, Mobile Legends Patch 1.6.42 Update Postponed
Image via MOONTON Games

Some of the buffs from the previous patch are now restored.

Skill 1 (↓)

Mobile Legends Patch 1.7.02 Update: System Adjustments

There are some system tweaks going on in the Mobile Legends Advanced Server, which only affect the talent system.

Talent system

  • Some talent icons are optimized.
  • Some UI layouts and interaction methods are optimized.
  • Some visuals are optimized.
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That’s it for the 1.7.02 patch update!

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